Blunderbuss

  • Cooldown is reset when you pick up a material
Damage
Tier 2: 22Tier 3: 45Tier 4: 70
Damage scaling
Tier 2: 110%Tier 3: 135%Tier 4: 175% Ranged damage
Critical
Tier 2: ×2 (3%)Tier 3: ×2.25 (3%)Tier 4: ×2.5 (3%)
Cooldown
5.2s
Range
Tier 2: 325Tier 3: 350Tier 4: 375
Knockback
Tier 2: 10Tier 3: 20Tier 4: 30
Piercing count
2 (−25%)

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