Scissors
- Damage
- Tier 1: 5Tier 2: 10Tier 3: 15Tier 4: 20
- Damage scaling
- 80% Melee damage
- Critical
- Tier 1: ×2 (10%)Tier 2: ×2.15 (12%)Tier 3: ×2.3 (15%)Tier 4: ×2.5 (20%)
- Cooldown
- Tier 1: 1.01sTier 2: 0.98sTier 3: 0.94sTier 4: 0.86s
- Range
- 150
- Knockback
- 2
- Life steal
- Tier 1: 40%Tier 2: 45%Tier 3: 50%Tier 4: 60%