Screwdriver
- A landmine spawns every Tier 1: 12Tier 2: 9Tier 3: 6Tier 4: 3 seconds dealing 10 (+100% Engineering) damage in an area
- Damage
- Tier 1: 8Tier 2: 12Tier 3: 16Tier 4: 20
- Damage scaling
- Tier 1: 50% Melee damage + 50% EngineeringTier 2: 50% Melee damage + 60% EngineeringTier 3: 50% Melee damage + 70% EngineeringTier 4: 50% Melee damage + 80% Engineering
- Critical
- Tier 1: ×2 (10%)Tier 2: ×2.15 (15%)Tier 3: ×2.3 (20%)Tier 4: ×2.5 (30%)
- Cooldown
- Tier 1: 1.06sTier 2: 1.01sTier 3: 0.98sTier 4: 0.88s
- Range
- 135
- Knockback
- 3