Screwdriver

  • A landmine spawns every Tier 1: 12Tier 2: 9Tier 3: 6Tier 4: 3 seconds dealing 10 (+100% Engineering) damage in an area
Damage
Tier 1: 8Tier 2: 12Tier 3: 16Tier 4: 20
Damage scaling
Tier 1: 50% Melee damage + 50% EngineeringTier 2: 50% Melee damage + 60% EngineeringTier 3: 50% Melee damage + 70% EngineeringTier 4: 50% Melee damage + 80% Engineering
Critical
Tier 1: ×2 (10%)Tier 2: ×2.15 (15%)Tier 3: ×2.3 (20%)Tier 4: ×2.5 (30%)
Cooldown
Tier 1: 1.06sTier 2: 1.01sTier 3: 0.98sTier 4: 0.88s
Range
135
Knockback
3

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