BROTATO · Codex

Crossbow

Crossbow — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.

Game data version: 1.1.15.4 · Steam PC

Registered information

Content
Base game
Unlocked by default
Yes

Weapon base values

Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.

Tier 1

Base damage
10
Cooldown · 60 Hz ticks
50
Accuracy coefficient
100%
Critical chance
30%
Critical multiplier
1.5
Minimum range
0
Maximum range
350
Knockback
8
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
30
Recoil duration · seconds
0.15
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 50%
  • Range: 10%

Upgrade: Tier 2

Tier 2

Base damage
12
Cooldown · 60 Hz ticks
50
Accuracy coefficient
100%
Critical chance
35%
Critical multiplier
1.75
Minimum range
0
Maximum range
350
Knockback
8
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
30
Recoil duration · seconds
0.15
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 50%
  • Range: 10%

Upgrade: Tier 3

Tier 3

Base damage
15
Cooldown · 60 Hz ticks
50
Accuracy coefficient
100%
Critical chance
40%
Critical multiplier
2
Minimum range
0
Maximum range
350
Knockback
8
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
30
Recoil duration · seconds
0.15
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 50%
  • Range: 10%

Upgrade: Tier 4

Tier 4

Base damage
18
Cooldown · 60 Hz ticks
50
Accuracy coefficient
100%
Critical chance
45%
Critical multiplier
2.25
Minimum range
0
Maximum range
350
Knockback
8
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
30
Recoil duration · seconds
0.15
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 50%
  • Range: 10%

Weapon sets