BROTATO · Codex

Flamethrower

Flamethrower — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.

Game data version: 1.1.15.4 · Steam PC

Registered information

Content
Base game
Unlocked by default
Yes

Weapon base values

Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.

Tier 2

Base damage
1
Cooldown · 60 Hz ticks
5
Accuracy coefficient
60%
Critical chance
0%
Critical multiplier
2
Minimum range
0
Maximum range
250
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
0.1
Life steal
0%
Healing weapon
No
Recoil
5
Recoil duration · seconds
0.02
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
99
Piercing damage reduction
1
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
800
Projectile speed increases with range
Yes
Damage scaling
  • Elemental damage: 1%

Upgrade: Tier 3

Tier 3

Base damage
1
Cooldown · 60 Hz ticks
5
Accuracy coefficient
60%
Critical chance
0%
Critical multiplier
2
Minimum range
0
Maximum range
300
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
0.1
Life steal
0%
Healing weapon
No
Recoil
5
Recoil duration · seconds
0.02
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
99
Piercing damage reduction
1
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
900
Projectile speed increases with range
Yes
Damage scaling
  • Elemental damage: 1%

Upgrade: Tier 4

Tier 4

Base damage
1
Cooldown · 60 Hz ticks
3
Accuracy coefficient
60%
Critical chance
0%
Critical multiplier
2
Minimum range
0
Maximum range
400
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
0.1
Life steal
0%
Healing weapon
No
Recoil
5
Recoil duration · seconds
0.02
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
99
Piercing damage reduction
1
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
1000
Projectile speed increases with range
Yes
Damage scaling
  • Elemental damage: 1%

Weapon sets