BROTATO · Codex
Lute
Lute — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.
Game data version: 1.1.15.4 · Steam PC
Registered information
- Content
- Abyssal Terrors
- Unlocked by default
- Yes
Weapon base values
Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.
Tier 1
- Base damage
- 4
- Cooldown · 60 Hz ticks
- 45
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 1.5
- Minimum range
- 0
- Maximum range
- 150
- Knockback
- 2
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.1
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Melee attack type
- Sweep
- Damage on return
- No
- Alternate attack type
- No
- Damage scaling
- Melee damage: 50%
- Luck: 10%
Upgrade: Tier 2
Tier 2
- Base damage
- 8
- Cooldown · 60 Hz ticks
- 40
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 1.5
- Minimum range
- 0
- Maximum range
- 175
- Knockback
- 2
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.1
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Melee attack type
- Sweep
- Damage on return
- No
- Alternate attack type
- No
- Damage scaling
- Melee damage: 50%
- Luck: 15%
Upgrade: Tier 3
Tier 3
- Base damage
- 12
- Cooldown · 60 Hz ticks
- 35
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 1.5
- Minimum range
- 0
- Maximum range
- 200
- Knockback
- 2
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.1
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Melee attack type
- Sweep
- Damage on return
- No
- Alternate attack type
- No
- Damage scaling
- Melee damage: 50%
- Luck: 20%
Upgrade: Tier 4
Tier 4
- Base damage
- 16
- Cooldown · 60 Hz ticks
- 30
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 1.5
- Minimum range
- 0
- Maximum range
- 225
- Knockback
- 2
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.1
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Melee attack type
- Sweep
- Damage on return
- No
- Alternate attack type
- No
- Damage scaling
- Melee damage: 50%
- Luck: 25%