BROTATO · Codex
Particle Accelerator
Particle Accelerator — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.
Game data version: 1.1.15.4 · Steam PC
Registered information
- Content
- Base game
- Unlocked by default
- No
Weapon base values
Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.
Tier 3
- Base damage
- 60
- Cooldown · 60 Hz ticks
- 100
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 2
- Minimum range
- 0
- Maximum range
- 800
- Knockback
- 0
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.142
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Projectile count
- 1
- Projectile direction spread · rad
- 0
- Piercing count
- 99
- Piercing damage reduction
- 0
- Bounce count
- 0
- Bounce damage reduction
- 0.5
- Can bounce
- No
- Projectile speed
- 500
- Projectile speed increases with range
- No
- Damage scaling
- Elemental damage: 100%
- Engineering: 100%
Upgrade: Tier 4
Tier 4
- Base damage
- 120
- Cooldown · 60 Hz ticks
- 80
- Accuracy coefficient
- 100%
- Critical chance
- 3%
- Critical multiplier
- 2
- Minimum range
- 0
- Maximum range
- 800
- Knockback
- 0
- Knockback piercing coefficient
- 0%
- Allows positive knockback
- Yes
- Allows negative knockback
- No
- Effect scale
- 1
- Life steal
- 0%
- Healing weapon
- No
- Recoil
- 25
- Recoil duration · seconds
- 0.142
- Extra reload · attack count
- None
- Extra reload multiplier
- None
- Movement speed modifier
- 0%
- Projectile count
- 1
- Projectile direction spread · rad
- 0
- Piercing count
- 99
- Piercing damage reduction
- 0
- Bounce count
- 0
- Bounce damage reduction
- 0.5
- Can bounce
- No
- Projectile speed
- 500
- Projectile speed increases with range
- No
- Damage scaling
- Elemental damage: 100%
- Engineering: 100%