BROTATO · Codex

Revolver

Revolver — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.

Game data version: 1.1.15.4 · Steam PC

Registered information

Content
Base game
Unlocked by default
Yes

Weapon base values

Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.

Tier 1

Base damage
15
Cooldown · 60 Hz ticks
14
Accuracy coefficient
90%
Critical chance
3%
Critical multiplier
2
Minimum range
0
Maximum range
450
Knockback
15
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
6
Extra reload multiplier
8
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 100%

Upgrade: Tier 2

Tier 2

Base damage
20
Cooldown · 60 Hz ticks
13
Accuracy coefficient
90%
Critical chance
3%
Critical multiplier
2
Minimum range
0
Maximum range
450
Knockback
15
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
6
Extra reload multiplier
8
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 130%

Upgrade: Tier 3

Tier 3

Base damage
25
Cooldown · 60 Hz ticks
12
Accuracy coefficient
90%
Critical chance
3%
Critical multiplier
2
Minimum range
0
Maximum range
450
Knockback
15
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
6
Extra reload multiplier
8
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 165%

Upgrade: Tier 4

Tier 4

Base damage
40
Cooldown · 60 Hz ticks
11
Accuracy coefficient
90%
Critical chance
3%
Critical multiplier
2
Minimum range
0
Maximum range
450
Knockback
15
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
6
Extra reload multiplier
8
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0.5
Can bounce
Yes
Projectile speed
3000
Projectile speed increases with range
No
Damage scaling
  • Ranged damage: 200%

Weapon sets