BROTATO · Codex

Shuriken

Shuriken — Compare Brotato weapon base damage, cooldown, range and scaling by tier, with weapon sets and challenge reward links.

Game data version: 1.1.15.4 · Steam PC

Registered information

Content
Base game
Unlocked by default
Yes

Weapon base values

Values before character, item and weapon set effects. Cooldown uses 60 Hz ticks and is not the final firing interval or DPS. Accuracy is a coefficient, not a measured hit probability. Range and speed use internal game units.

Tier 1

Base damage
7
Cooldown · 60 Hz ticks
40
Accuracy coefficient
100%
Critical chance
35%
Critical multiplier
1.5
Minimum range
0
Maximum range
350
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0
Can bounce
Yes
Projectile speed
1500
Projectile speed increases with range
No
Damage scaling
  • Melee damage: 25%

Upgrade: Tier 2

Tier 2

Base damage
9
Cooldown · 60 Hz ticks
38
Accuracy coefficient
100%
Critical chance
38%
Critical multiplier
1.5
Minimum range
0
Maximum range
350
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0
Can bounce
Yes
Projectile speed
1500
Projectile speed increases with range
No
Damage scaling
  • Melee damage: 34%

Upgrade: Tier 3

Tier 3

Base damage
11
Cooldown · 60 Hz ticks
36
Accuracy coefficient
100%
Critical chance
41%
Critical multiplier
1.5
Minimum range
0
Maximum range
350
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0
Can bounce
Yes
Projectile speed
1500
Projectile speed increases with range
No
Damage scaling
  • Melee damage: 42%

Upgrade: Tier 4

Tier 4

Base damage
15
Cooldown · 60 Hz ticks
30
Accuracy coefficient
100%
Critical chance
45%
Critical multiplier
1.5
Minimum range
0
Maximum range
350
Knockback
0
Knockback piercing coefficient
0%
Allows positive knockback
Yes
Allows negative knockback
No
Effect scale
1
Life steal
0%
Healing weapon
No
Recoil
25
Recoil duration · seconds
0.1
Extra reload · attack count
None
Extra reload multiplier
None
Movement speed modifier
0%
Projectile count
1
Projectile direction spread · rad
0
Piercing count
0
Piercing damage reduction
0.5
Bounce count
0
Bounce damage reduction
0
Can bounce
Yes
Projectile speed
1500
Projectile speed increases with range
No
Damage scaling
  • Melee damage: 50%

Weapon sets