Brick
- Has a 1% chance to break and drop Tier 1: 10Tier 2: 30Tier 3: 75Tier 4: 200 materials on hit
- Damage
- Tier 1: 30Tier 2: 60Tier 3: 90Tier 4: 120
- Damage scaling
- Tier 1: 50% Melee damage + 50% EngineeringTier 2: 65% Melee damage + 65% EngineeringTier 3: 80% Melee damage + 80% EngineeringTier 4: 100% Melee damage + 100% Engineering
- Critical
- ×1.5 (3%)
- Cooldown
- 1.39s
- Range
- 150
- Knockback
- 5