Cacti Club
- Hitting an enemy spawns Tier 1: 3Tier 2: 4Tier 3: 5Tier 4: 6 projectiles dealing Tier 1: 1Tier 2: 2Tier 3: 3Tier 4: 4 (Tier 1: +60% Ranged DamageTier 2: +70% Ranged DamageTier 3: +80% Ranged DamageTier 4: +100% Ranged Damage) damage
- Damage
- Tier 1: 15Tier 2: 20Tier 3: 35Tier 4: 60
- Damage scaling
- Tier 1: 80%Tier 2: 85%Tier 3: 90%Tier 4: 100% Melee damage
- Critical
- ×2 (3%)
- Cooldown
- Tier 1: 1.66sTier 2: 1.58sTier 3: 1.51sTier 4: 1.36s
- Range
- 200
- Knockback
- 8