Scythe
- You take 3 damage per second (does not give invulnerability time)
- +3 % Damage when you take damage until the end of the wave
- Damage
- 150
- Damage scaling
- 100% Melee damage + 100% Life steal
- Critical
- ×2 (3%)
- Cooldown
- 0.72s
- Range
- 250
- Knockback
- 2
- Life steal
- 100%