Shredder
- I: Projectiles have a 50% chance to explode on hit
- II: Projectiles have a 65% chance to explode on hit
- III: Projectiles have a 80% chance to explode on hit
- IV: Projectiles explode on hit
- Damage
- Tier 1: 5Tier 2: 10Tier 3: 15Tier 4: 25
- Damage scaling
- 50% Ranged damage
- Critical
- ×2 (3%)
- Cooldown
- Tier 1: 1.3sTier 2: 1.22sTier 3: 1.13sTier 4: 1.05s
- Range
- 450
- Piercing count
- 3