Javelin

  • I / II: Every Tier 1: 5Tier 2: 4th projectile has +100 % Crit Chance
  • III: Every 3rd projectile has +100 % Crit Chance
  • IV: Every 2nd projectile has +100 % Crit Chance
Damage
Tier 1: 8Tier 2: 12Tier 3: 16Tier 4: 20
Damage scaling
100% Melee damage
Critical
Tier 1: ×2.5 (0%)Tier 2: ×2.75 (0%)Tier 3: ×3 (0%)Tier 4: ×3.25 (0%)
Cooldown
Tier 1: 1.2sTier 2: 1.12sTier 3: 1.03sTier 4: 0.95s
Range
Tier 1: 350Tier 2: 375Tier 3: 400Tier 4: 425
Piercing count
Tier 1: 2 (−25%)Tier 2: 3 (−25%)Tier 3: 4 (−25%)Tier 4: 5 (−25%)

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