Farmer +20 HarvestingHarvesting increases by an additional 3% at the end of a wave+1 Harvesting when picking up a consumable while at maximum health-50% materials droppedStarting weapon choicesHandSpearStickTorchQuarterstaffScrewdriverPrunerThief DaggerWrenchTaserWandDouble Barrel ShotgunSlingshotPotato ThrowerLuteSickleUnlock conditionsAgricultureReach +200 Harvesting