Fisherman +5 Max HP+20 HarvestingShops always sell a Bait-100% Bait price+2 Harvesting for every 1 Bait you have [+0]Baits make some special enemies spawn throughout all future waves-50% materials dropped from enemiesStarting weapon choicesKnifeRockSpearQuarterstaffSpiky ShieldTorchStickSharp ToothPlankPrunerScissorsPistolSMGCrossbowDouble Barrel ShotgunLaser GunRevolverShredderSlingshotIcicleJavelinUnlock conditionsBaitedGet 2 Bait during a run